<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.2.1" -->
<rss version="0.92">
<channel>
	<title>Switch On The Code</title>
	<link>http://blog.paranoidferret.com</link>
	<description>Tutorials and Examples from your friendly neighborhood Software Engineers.</description>
	<lastBuildDate>Sat, 04 Oct 2008 21:18:19 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>WPF Tutorial - Getting the DoubleClick Event</title>
		<description><![CDATA[In WinForms, everything that derived from <a href="http://msdn.microsoft.com/en-us/library/system.windows.forms.control.aspx">System.Windows.Forms.Control</a> had the <a href="http://msdn.microsoft.com/en-us/library/system.windows.forms.control.mousedoubleclick.aspx">MouseDoubleClick</a> event - and not suprisingly, in WPF, everything derived from 
<a href="http://msdn.microsoft.com/en-us/library/system.windows.controls.control.aspx">System.Windows.Controls.Control</a> also has a <a href="http://msdn.microsoft.com/en-us/library/system.windows.controls.control.mousedoubleclick.aspx">MouseDoubleClick</a> event.  But there is a key difference - in WinForms, almost everything that gets displayed on the screen is derived from System.Windows.Forms.Control in some way - while in WPF, there are a number of items you can put on the screen that do not actually derive from System.Windows.Controls.Control.  So today we are going to take a look at how to get double clicks when you are not derived from System.Windows.Controls.Control.]]></description>
		<link>http://blog.paranoidferret.com/index.php/2008/10/02/wpf-tutorial-getting-the-doubleclick-event/</link>
			</item>
	<item>
		<title>Creating Your First AutoHotkey Script</title>
		<description><![CDATA[<p>Working and living as a programmer means I am pretty much on my computer or playing around on it all the time - sometimes maybe too much. I am sure many of you out there can relate. This also means I am always looking for tools to make my life easier. As of late I have found <a href="http://www.autohotkey.com/" title="AutoHotkey Website">AutoHotkey</a> to be a really cool time saving application. Well today I am going to show you how to create an AutoHotkey script that will help reduce redundant work.</p>]]></description>
		<link>http://blog.paranoidferret.com/index.php/2008/10/01/creating-your-first-autohotkey-script/</link>
			</item>
	<item>
		<title>Book Review - Essential C# 3.0</title>
		<description><![CDATA[As SOTC has grown larger as a programming blog, we are always looking for ways to expand the range of our content – and so when we started getting asked to do some book reviews, we thought it would be a great way to branch out.   So read on to see the very first SOTC book review (possibly the first of many) – a review of "Essential C# 3.0 For .NET Framework 3.5" by Mark Michaelis.]]></description>
		<link>http://blog.paranoidferret.com/index.php/2008/09/30/book-review-essential-csharp-30/</link>
			</item>
	<item>
		<title>Dynamic Classes in Flex and Actionscript</title>
		<description><![CDATA[<p>I have known about dynamic classes in Flex and Actionscript for a while but I just recently started playing around with them. Basically they are declared classes that can have additional properties tacked on to them at runtime. To add this ability to a class you simply need to add the keyword <code>dynamic</code> to the class definition. So below we have very simple dynamic class.</p>]]></description>
		<link>http://blog.paranoidferret.com/index.php/2008/09/29/dynamic-classes-in-flex-and-actionscript/</link>
			</item>
	<item>
		<title>C++ Tutorial - Sorting STL Containers</title>
		<description><![CDATA[Welcome to the first C++ tutorial ever written for Switch On The Code.  Our tutorials are typically centered around C# and Flex, however lots of people in the world (including me) program in C++ every day - and the standard template library is an integral part of any modern C++ project.  This tutorial is going to demonstrate how to use the built-in algorithms to perform custom sorting on standard template library collections.]]></description>
		<link>http://blog.paranoidferret.com/index.php/2008/09/26/cpp-tutorial-sorting-stl-containers/</link>
			</item>
	<item>
		<title>WPF Tutorial - Using The Built-In Commands</title>
		<description><![CDATA[
 One of the features that WPF has is actually a blast from the past - something that MFC used to have, but was never included in WinForms.  This is the concept of Commands.  Commands are somewhat like events in that they are based on actions in the user interface, a command can [...]]]></description>
		<link>http://blog.paranoidferret.com/index.php/2008/09/25/wpf-tutorial-using-the-built-in-commands/</link>
			</item>
	<item>
		<title>Adding Dynamic Rows To Flex DataGrid</title>
		<description><![CDATA[One of the many things people want to do when using a DataGrid is adding new rows to the data. Now this can be done a bunch of different ways. One method is using a popup to handle adding items to the collection the grid is bound to. Another method is to add another row directly into the grid. This tutorial is going to focus on the second of the above methods.]]></description>
		<link>http://blog.paranoidferret.com/index.php/2008/09/24/adding-dynamic-rows-to-flex-datagrid/</link>
			</item>
	<item>
		<title>C# Snippet Tutorial - The ?? Operator</title>
		<description><![CDATA[Just the other day I came across a C# operator that I found particularly useful and decided to share it with everyone here at SOTC - the ?? operator.  The briefest explanation is this: ?? is used a lot like a conditional (:?), except it will return the thing on the left if it's not null, or else it will return the thing on the right.]]></description>
		<link>http://blog.paranoidferret.com/index.php/2008/09/23/csharp-snippet-tutorial-the-double-questionmark-operator/</link>
			</item>
	<item>
		<title>Zune Game Development - Getting Started</title>
		<description><![CDATA[Remember that <a href="http://creators.xna.com/">Game Studio</a> software Microsoft released a while ago that let anyone develop games for the XBox 360?  Believe it or not, they just <a href="http://creators.xna.com/en-us/3.0beta_mainpage">released 3.0 beta</a> that lets anyone write games for the Zune as well!  This tutorial is going go through all of the software needed and then demonstrate how to create a simple 'Hello World' application that will run on your Zune device.]]></description>
		<link>http://blog.paranoidferret.com/index.php/2008/09/19/zune-game-development-getting-started/</link>
			</item>
	<item>
		<title>WPF Tutorial - Using An ItemsPanel</title>
		<description><![CDATA[One of the most useful things about WPF is how flexible all of the built in controls are.  Don't like how the tabs look on a tab control? <a href="http://blog.paranoidferret.com/index.php/2008/01/18/the-wpf-tab-control-inside-and-out/">Restyle them!</a> Need to have images inside your combo box? Sure, no problem!  This flexibility extends deep into a number of controls, and today we are going to take a look at controlling layout in an <code>ItemsControl</code> by setting the <code>ItemsPanel</code>.]]></description>
		<link>http://blog.paranoidferret.com/index.php/2008/09/16/wpf-tutorial-using-an-itemspanel/</link>
			</item>
</channel>
</rss>
